Interactive Game Studies & Studio Art major

Month November 2016

VISU 1100 – Blog Post #12

Part 1: Reflection   In the beginning, I was really apprehensive about this course. It’s a freshman seminar, and I’m not a freshman anymore and I was upset that I had to take another freshman class. The first couple classes… Continue Reading →

VISU 1100 : Blog Post #11

Part 1: Hollis Hammonds: I found it really interesting that Hollis uses very similar themes, styles, and concepts in all of her work whether it’s a 2D art or an installation piece. She had a lot of work related around… Continue Reading →

VISU 1100 – Blog Post #10

Part 1: In class on Monday, November 7th, 2016, representatives from Spacetime Studios came to speak to us. We were visited by the CEO, Gary Gattis, the Art lead, Eva Tran, and Bryant Wood, a game designer. Spacetime Studios makes… Continue Reading →

VISU 1100 – Blog Post #9

Tetsuya Nomura  Tetsuya Nomura is a video game director as well as a character designer for Square Enix, and mostly works on games in the Final Fantasy and Kingdom Hearts series. He joined the company back in the early 90’s… Continue Reading →

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