One designer I’ve been following for sometime is a game developer who goes by Miguelito or @wtfmig on Twitter. Mig is a coder and pixel artist who works on indie (independent of a publisher) games with many of his friends. This is the type of game development career I would like to have as well: small teams based out of our personal offices making fun, unique games.
His style is bright, fun, and sarcastic. I enjoy that he documents much of what he does on his Twitter and I can watch the progression of his development. He has recently started using the game development GameMaker which I also recently started learning. It’s very encouraging to follow along with someone while learning.
Here are some links to his work from July to now
Getting all the range checks and menu cancels in order before I move on to anything too hypeworthy pic.twitter.com/1hT8TFGdiJ
— Mig (@wtfmig) October 21, 2016
I used to do a comic about bees pic.twitter.com/F6mS99YEOR
— Mig (@wtfmig) October 6, 2016
Super unsettling sky pic.twitter.com/aNszPylmdL
— Mig (@wtfmig) July 19, 2016
The first .gif is from his current GameMaker game. From what I’ve observed, it’s a turn based top-down isometric adventure game.
The second image is a drawing he made that I think about often despite it’s simplicity. It’s charming and makes me laugh.
The final .gif is from a game he started making when I first began following him. This is a later .gif. It’s a game about dodgeball and I’m really excited to play it after so many months of watching.