Grade: 2nd
Content Area: Math
TEKS:
§111.4.(b) (5)
(A) determine the value of a collection of coins up to one dollar
Website:
http://www.gpb.org/countonit/games/second/money
Summary:
This is a website I found that gives students the opportunity to use their understanding of the value of coins to “purchase” items that cost up to a dollar. This game is highly interactive and easily navigable and can be an influential asset in a second grade classroom. Students are given a grid displaying different items to be purchased including bananas, pizza, ice cram and more. To begin the game, the student is given an item they are to purchase for a specific cost, for example the banana, and then are challenged to drag the correct amount of coins to the corresponding item on the grid. Through the game the students are able to use their knowledge of the value of coins to purchase the item given.
Instructional Use:
I believe this game can be a great asset in reinforcing math skills in the classroom. After teaching the lesson on the value of coins, I will allow my students to partake in playing this game to practice their understanding of the value of coins. Because we only have a limited number of computers in the classroom not all of my students will be able to play the game at the same time. Thus, while the majority of the class is working in groups to complete worksheets asking questions about the value of coins, I will allow 4 students to use the computers and play the game. This game can also be played during lull time throughout the day. I will also make the computers available for this game to be played during daily 5 to engage the students in reinforcing coin concepts even when we are not working on our math lesson. This game, coupled with explicit instruction as well as inquiry based engaging exploration, can be a great asset in reinforcing monetary concepts in the classroom.