WoW Classic: What is Missing

Well, it has been over a month and I can say that I’m a little tired of Classic WoW, but at the same time I’m getting tired of retail WoW again as well.

As I’m playing back and forth between retail and classic, it just doesn’t seem to draw me in like it used to, whether that’s because I’m no longer in the 12-17 year old demographic or maybe I just have less time then I used to to play games and it makes me less invested.

In this post I’ll list and describe in detail some of the features that WoW included in expansions after WoW Classic. The features included: different playable races, different classes, level increase, flying mounts, achievements, archaeology, pet battles, PVP vehicles, and raid finder.

The different playable races were an a big draw when they first came out. People were originally limited to 4 races per faction. If you were on the Alliance side you could only pick Human, Dwarf, Gnome, and Night Elf. If you were on the Horde side you could only pick Orc, Tauren, Troll, or Undead. When the first expansion came out you could pick a brand new race for each side and they brought their own stories.

It seemed like in every other expansion a new class would become available, this would also draw interest, an entirely new class that could add new dynamics to fights and groupings. Original classes were Priest, Warrior, Druid, Mage, Warlock, Shaman, Paladin, and Rogue. New classes that were introduced included: Death Knight, Monk, and Demon Hunter. These classes offered more opportunities and chances to play in different ways.

In addition to all of the different features every expansion would offer, they would always have a level increase. For those who might not know, levels increase your base stats and the higher your stats, the more powerful you are. Making the main way for people to get the most powerful characters and equipment was to explore and make your way through each expansion.

Flying mounts were a BIG HIT when they were first introduced. In WoW classic you could only have a mount in the sense of a non-flying mount. You could get from point A to point B by using a predetermined flight path, but never with your own flying mount. When the mounts were introduced everybody wanted one and people went everywhere once they got them. Not only were they a big hit, but depending on which one you rode on, it was a kind of status symbol. Some mounts could only be obtained through special events and completing challenging objectives. Needless to say, flying mounts had multiple layers to them.

Achievements are another major development in the entire WoW system that changed the game permanently. Do you ever have numerous statistics that you’ve done in a game that doesn’t add to your character’s strength or the main story line in any way? That is essentially what the achievement system is about. It would be anything from hitting someone with a snowball during a winter event, fishing one of every type of fish in the world, completing all of the main quests in an area, or beating the hardest raid boss in the world at the time. Every achievement would give you points and the points were primarily a status symbol. There are some achievements that would give titles and mounts as well.

Archaeology was a pretty minor aspect when compared to the other features expansions would give after WoW classic. Archaeology had you search all over the worlds for artifacts for each race that didn’t really have any value to them. How did this feature work with tracking down the artifacts, you might ask? Well, what it really cracked down to was just a game of hot and cold. You would go to a archaeology area and get a notification if you were getting warmer or colder to finding an artifact and then dig it up when you got close enough.

Now we come to battle pets, this is one that people tend to really criticize, or at least they talk about it a lot. This feature doesn’t have any influence on the main story line or increase your character’s stats in any way. What pets used to be in WoW were just little animals that hovered around you and they really didn’t do anything else. After one of the expansions they became a lot more. They essentially became a full blown Pokemon rip off. Now you might think that I’m being unfair with that analogy, but take this into consideration. You run around with pets of different types that all have special attacks. The types that the pets area can be weak or strong against other types. You can purchase pets or go out and capture them by battling them and you can only have a limited number on you when you fight. You can also fight against other players’ pets. Now tell me how that is not like Pokemon?

PVP, or player vs player, vehicles were another interesting aspect that entertained a lot of people when they were first introduced. The usual mass PVP games that WoW had were capture the flag, king of the hill, and resource acclimation. Then there was an expansion that introduced fort defense and offense with vehicles that could be operated. There were a few different vehicles that could be operated, one of fast attack with less defense, one that was in the middle, and one that was essentially a big siege tank. This new PVP aspect really drew people in and added more to the game.

One of the BIGGEST changes that players probably wept tears of joy for when they understood what it meant was raid finder. Now imagine for a minute that you are a gamer and one of the main things you want to do when you’re playing is head to a raid boss to get that sweet loot. There is just one problem, you need to gather up a group of 40 same level players in order to start, shouldn’t be a problem right? Trust me, trying to get a group of 5 people together is hard enough. Factoring in needing tanks and healers, which are hard to get into a group as it is, you may not ever get into a raid group on the night you want. That is where the raid finder system comes in. Once you reach the minimum level for the raids or dungeons you want to go to, you simply go into raid finder, pick your position (healer, damage dealer, or tank), and you wait for the system to group you with enough people to run the dungeon or raid. This made things so much easier, before you would need to go out on the chat like some beggar asking pleading for people to group with you. After raid finder was introduced, you never had to beg again. You did have to wait though and that varied depending on how heavy the traffic on the game was on the night you were playing.

Some of the features changed the game for the better and some just seem like you’re pouring a lot of time into something that doesn’t contribute to your main playing time. Sometimes it was the hope of improvement that kept you playing at times.

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WoW Classic: I think I just figured out Blizzard’s Master Plan

Ok, I’ve been playing WoW Classic for almost a month now and I think I just realized what Blizzard’s Master Plan for WoW Classic was from the very start.

As I have said before in this blog, I used to be a frequent WoW player up until a few years ago. I got excited to head back into WoW Classic since it would be simple and not have all the extra features that made WoW more complicated as the expansions kept piling up. However, some of those extra features helped improve the game from the Classic version for good reasons.

I think Blizzard’s plan was to rope old players in by offering the simplistic original version. Then, when those older players crave the add-ons from the expansions, such as quest direction, they will want the new expansions as well. It worked on me, I just bought the newest expansion since they had it on sale for a limited time.

It’s actually somewhat brilliant. They draw old players in with the old game, when players want what they miss from the newer versions, and the players will then purchase the newest expansion since it is on sale.Image result for you magnificent bastard i read your book meme

I want to keep playing WoW Classic and retail WoW now. I may start playing and posting videos about retail WoW in the future, but for now I’ll only be making videos about WoW Classic.

I’ve already posted it earlier, but here is the video I made for WoW classic earlier in the week.

So until my next post keep up with me on my other social media below:

YouTube: https://www.youtube.com/channel/UCVyuQ78NK38F2aUH8cVU_Sg/

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Resources

Patton Quote. https://imgur.com/t/rommel_patton_bastard/lf0Moqv. Retrieved on 29 September 2019.

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WoW Classic: Missing Certain Aspects, Good or Bad?

Hi there everyone who is continuing to read this blog. WoW Classic still seems to be going strong, even though when there is high traffic it means waiting for 2 hours until you can actually play. But enough of the insanely long wait to play characters, I’ve got a few new topics to discuss from the gameplay.

One of the things I just remembered from retail WoW is that for quests there would usually be a little more direction from quests when you receive them. For example, a regular “fetch quest” would involve killing some wolves and bringing back their claws as proof that you killed them. However, not every wolf drops a claw for you to loot. This can sometimes get irritating and confusing for a couple reasons. First, if you accidentally go the wrong way and fight different wolves you would waste time fighting the wolves that won’t give you the right item you’re looking for. It also can take a long time getting the items since the dropping of items is randomized for every wolf.

From what I remember from the last expansion of retail WoW I played, there were ways that it was more helpful with these kind of quests. One of the ways was that when you would hover your cursor over the wolves it would have the quest name in their description, if they were the ones you needed. There was also the option that you could look at your world map and I believe the area you would find the wolves in would be shaded. So you would know the area and the creatures you needed to track down.

One of the features I miss, but haven’t really gotten to yet is the automatic grouping feature for dungeons and raids. This feature was one of the best additions to WoW after an expansion since trying to get people to join a group in WoW Classic is like trying to herd cats. It’s very difficult to keep a random person’s attention and focus in WoW, let alone a group of 5 or more.

Thanks for reading this week’s post and keep coming back for more content!

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World of Warcraft Classic: First thoughts

Well, it has been a little more than a week since I started WoW Classic and what can I else can I say but, wow.

It really is just like WoW when I first started around 2005-2006. That being said, this comes with a good number of positives and negatives.

Now nostalgia can only get you so far with people, especially gamers. Gaming is, at least for me, always looking for the next challenge and seeing new and better things. Going back all the way to the beginning of WoW with WoW Classic makes for an interesting experience so far. However, the point of all the patches and expansions throughout the years since WoW started was to make it better. I won’t say that everything that has been added to WoW over the years made it better, but a lot of it did.

I do have to say that the limit to WoW Classic, while it can be somewhat irritating to those who like the current version of WoW, I also find it relaxing. I know that there won’t be expansions for this version so I don’t have to worry about leveling a lot or future levels past 60. I don’t have to worry about new dungeons or bosses popping up before I’ve completed the first ones.

So far I can see the good and bad to WoW Classic and I’m sure I’ll have more to say as the weeks go on.

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World Of Warcraft Classic: Once more into the fray!

Hello and welcome, my name is The Hysteria Man, a handle I chose long ago and can’t seem to get rid of, but I’d say it’s catchier than Jacob don’t you think? In this blog I will be discussing one of Blizzard Entertainment’s most recent products: World of Warcraft Classic (WoW classic for short).

First, a little background on me to let you know why I want to talk about this and why you should even read this blog. I have been a casual gamer all my life, you name the genre and I’ve played it. My first introduction to MMORPGs (massive multiplayer online role-playing games) was in fact World of Warcraft and I started back when there were no expansions, no add-ons, no auto groupings, no Pokemon mini-game, and no voice chat. I played WoW Classic back when it was just WoW and the latest thing from Blizzard, that’s right:

Now that I have sufficiently established my credibility with a Lord of the Rings meme, I think we can move on.

I continued to play WoW off and on until the last expansion pack I played was Mists of Pandaria. After that expansion I had to devote my time to other aspects of my life. After I heard about WoW Classic I thought to myself, ‘I don’t see myself playing this’, but then I thought, ‘I can review this!’.

I can remember what the experience was like from the very first time I started WoW. I remember so many of the quests, the bosses, and the shortcomings that WoW had originally. I’ll start from the bottom of my original race and class, human warlock, and give my opinion on weekly basis of how WoW Classic feels. I’ll give my overall impression of the game and even have videos with my gameplay and opinion in my YouTube channel (linked bellow).

If you want to follow me and keep up with my posts on YouTube and this blog please follow the social media pages below.

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