Blog Post #10

1.) The CEO, Bryant, and Eva all had very interesting information to present to the class which could technically pertain to visual students of all majors. I learned that there are so many concepts and key components that actually go into the process which really interested me. Bryant, in particular, really emphasized the importance of structure and development, while Eva explored the more creative and artsy side of game-designing.

2.) A lot of the faculty here at St. Edwards are visual geniuses and experts in their given field. Did they all stat from ground zero like many current freshmen, or did they come into college with a good background?

How long did it take them to reach their peak/greatness?

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