Part 1:

Initially I wanted to go into Graphic Design because I was drawn to the typography and creative aspect of the major. When I discovered the more structured parts, I only became more intrigued. However, when the Graphic Design student presented, I realized that I’d mistaken Graphic Illustration as being a part of Graphic Design, while I only wanted to do the former. The Graphic Design student’s work was very in depth and required fierce determination for their intended major — a drive I didn’t hold for photoshop and “ad” structure. In contrast, was Michelle D’s work as a Fine Arts Major. She had a drive and love for the same things I loved, and I started to question the path I had started. Her varying and evolving art style sparked my interest, and the abilities she acquired the harder she worked and the more dedicated she grew. Though I wasn’t as focused on the two other presenters — the photography and game studies majors — they too were focused on a specific aspect within their majors. The Photography Major spoke highly of staying close to home and documenting the cultural differences within her life and homeland, while the Games Studies Major was focused on the programming and building rather than artistic perspective. As a side note, I offhandedly wanted all four students to work together on a project. Take one student from each Major and have them work on a project to learn not only teamwork with people of different skill sets, but also to imitate real-world collaboration between different sections within visual jobs. Each would play a vital role in the final creation.

Part 2:

http://walidfeghali.com/

https://burdge.deviantart.com/

https://viria13.deviantart.com/

http://marauders-fanfilm.tumblr.com/

I chose these four links because they each belong to the main people who have influenced me the most in my artistic growth. Walid Feghali I’ve followed the most, and with each of his differentiating skills, he showed me that I could follow and improve a multitude of my skills and apply them to any future job. With Burdge-bug’s art style, she helped teach me the basics of making my own style from basic body shapes and that I don’t have to choose between realism or cartoon-ish. Viria was another form of Burdge, and I learned color style and how to match complimentary colors with what worked to which character. And finally, with the Marauders Fan Film, it taught me how to do something with smart effort and dedication to a project with hard-earned confidence.