The two people that spoke to our seminar class on Friday were a married couple who work in the game industry. They are currently working on a video game they are developing with a team of about 4 people. During their talk, I learned what things one must consider when making a video game. One has to consider what they want the player to feel, what actions will lead to that feeling, and how to make the rules so that the player makes those actions.

I’d like to ask the faculty how they deal with procrastination and working on a project they absolutely loathe.