In my current goal for expert hours I’m doing better than last semester but still not meeting my goal completely, averaging out at about 8-10 hours a week instead of my goal of 13.
I don’t think my idea of sophisticated work has changed, but I’ve become more aware of what to look for in sophisticated work, especially in after effects, as I had to consider types of motions and timing to add to what I already knew about sophisticated work.
Having spent a good portion of the class working on projects in after effects, I feel like I’ve learned more about timing in motion-based projects, as well as how to compose animated projects, because a layout that looks good while still won’t necessarily look good in motion. I also learned more about how after effects interacts with different programs, which is something I hadn’t really considered beforehand.
One thing I’m still unsure about is how to differentiate between layouts that are better suited for still compositions and layers that are better for animated compositions, and I was wondering if the difference is within the layout itself, or how the layout is animated, because I felt that I had a lot of problems using the canvas size in an effective and non-cluttered manner.
The first projects that comes to mind when thinking about the weather project was the app interface project from image methodology and the information graphing project from graphic design 1. I chose these projects because the app interface was also created in after effects, thus requiring a knowledge of timing and composition, especially since both projects were mock ups of an interactive interface, and I feel that I would have done much better on that project if I had the knowledge about the program that I have now. The app interface was different from the weather report because the compact, app based interface forced me to design in a different way than I’d design an interface for a computer interface, and I also had to work with paragraphs of text and images in the app interface, as opposed to the short points of data and graphics used in the weather report. I chose the information graphing project because they both utilized “points” of data that had to be effectively laid out and communicated, with the difference being that one project is still while the other is in motion. I would rate the weather project as a 6/10 and the app interface as a 5/10, while the information graphing project would be an 3/10 in terms of difference.
I consider you, myself, my classmates, and other designers part of my influences within design, because I am constantly learning from everyone, either by direct lessons like online tutorials or in-class instruction, or through seeing how other designers and classmates tackle problems that I may also have in my work, or how they interpret their solutions. Seeing my classmate’s work in critique is especially important to me because I have noticed that I tend to misinterpret instructions, so seeing my classmate’s work helps me see how I should be interpreting instructions, and what I can do to fix my misinterpretations. I’d say in terms of percentages, 60% is me, 25% is you, and 15% is my classmates and other designers. I believe that 60% is my own growth because I feel that a majority of growth can’t come from another person, and must instead come from one own’s efforts. If the majority of growth comes from someone else, I’d say that’s more like passing off someone else’s growth as