20 Drawings Project

I personally really enjoyed this project as I was forced to go about thinking about these pieces as a series and not as individuals. I believe my strongest pieces were ones in which I pushed the rules I had established to their extent and my less interesting pieces I feel were not explorative or developing the series.

My rules revolved around the writing of journal entries before each drawing and developing each drawing around the journal entry. The entry dictated the color, mood, and words used in each piece.

I have included some of my favorite pieces as well as brief look at my process which resembles just painting with watercolor.

I think if I made more I ought to develop my artistic boundaries and push them more because if I don’t I’ll stagnate, stall, and die in a hideous conflagration.

Post Modern Piece

This project (that I received from Alex Robinson in DRW 2) is designed to explore process work through a lack of distinct direction, the goal is solely to follow different process based steps until the steps are fulfilled. I typically struggle with these less objective oriented pieces as I often get lost and feel directionless which I feel comes through in the development of my steps as well as the final product.

I have a collection of photographs throughout the work of creating my piece.

The following several images of the results of different steps some of which were drawing with a ball, letting nature draw, and drawing someone that we see regularly.

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This project pushed my creativity a little bit and forced me to let go of any sort of plan I hoped to have and also any hope that I could rotate a picture in a blog post 90 degrees.

Shelter Project

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A simple shelter from rain or precipitation of other sorts. It lacks a wall but this would be far far better than just sleeping under the stars.

cartoon-trap

For some reason The thought of “shelter” brought to mind a cartoon box trap. I’ve always remembered leaving food or water inside as a lure and it would also give protection from all four directions.

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The simple shelter design we saw in class reminds me of that box trap again except that this offers a door.

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The one big difference with a trap is that it takes away one’s freedom but it does give asylum from the elements.

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A common collapsible canopy brought to camp sights or outdoors gatherings. Gives an almost placebo effect feeling of safety rather than a truly safe environment.

Shelter

I find these shelters funny as I did the first one because they are so so much better than tents or than just nothing but this has the appearance of not much protection from the wilderness.

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Shelter I suppose does not require any sort of permanent protection, just long enough..

I’m so afraid…

When I started I was only thinking about the box trap but now I’m caught up with the is the thought: what qualifies as shelter? Something permanent, something symbolic, something in some ways takes away that which one would have otherwise? So my question is to some degree how much things like simple pavilions which provide shade count as shelter as compared to something like the box trap which would provide notably more protection but steals away the freedom of its inhabitant.

Circle Project Part 1

Compiled by Austin Keeble

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Light: Can enhance or obscure, affect emotions, entice us to enter, create mystery, and can even be the sculptural medium. Photo by Austin Keeble.
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Time/Motion:Actual and implied are two aspects of time. Photo by Austin Keeble.
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Volume: Refers to enclosed area of 3-D space. Photo by Austin Keeble.
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Space: Area within or around a substance: positive/negative, compression/expansion. Photo by Austin Keeble.
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Mass:Solid 3-D form. Photo by Austin Keeble.
IMG_2685-2kwac2j-e1454363220387-225x300
Time/Motion: Actual and implied are two aspects of time. Photo by Austin Keeble.
IMG_2687-1od4dkw-e1454363179573-225x300
Volume: Refers to an enclosed area of space. Photo by Austin Keeble.
IMG_2688-o7g0s8-e1454363272582-225x300
Mass: Solid 3-D form. Photo by Austin Keeble.
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Light: Can enhance or obscure, affect emotions, entice us to enter, create mystery, and can even be the sculptural medium.  Photo by Austin Keeble.
IMG_2691-2779al1-e1454363444111-225x300
Space: Area within or around a substance: positive/negative, compression/expansion. Photo by Austin Keeble.
IMG_2694-rz2k6i-e1454363423229-225x300
Time/Motion: Actual and implied are two aspects of time. Photo by Austin Keeble.
IMG_2695-129wmce-e1454363465186-225x300
Light: Can enhance or obscure, affect emotions, entice us to enter, create mystery, and can even be the sculptural medium. Photo by Austin Keeble.
IMG_2683-1l6874w-e1454363340262-225x300
Space: Area within or around an area or substance. Photo by Austin Keeble.
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Mass: Solid 3-D form. Photo by Austin Keeble.
IMG_2692-1nya885-e1454363293180-225x300
Volume: Refers to an enclosed area of space. Photo by Austin Keeble.
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Texture: Physical, visual(illusion), invented texture. Photo by John Dudasko.
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Texture: Physical, visual(illusion), invented texture. Photo by John Dudasko.
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Plane: 3-D form that has length and width but minimal thickness. Photo by John Dudasko.
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Unity/Value: Similarity, oneness, togetherness, cohesion/diversity. Photo by Monica Machuca.
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Color: HUE<Saturation<Value. Photo by John Dudasko.
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Line: Quality, implied line, actual line. Photo by John Dudasko.
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Value: Contrast, distribution of lights and darks. Photo by John Dudasko.
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Line: Quality, implied line, actual line. Photo ny John Dudasko.
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Value: Contrast, distribution of lights and darks. Photo by John Dudasko.
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Plane: 3-D form that has length and width but minimal thickness. Photo by John Dudasko.
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Shape: Enclosed area with a continuous line. Flattened enclosed area. Photo by John Dudasko.
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Shape: Enclosed area with a continuous line. Flattened enclosed area. Photo by John Dudasko.
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Texture: Physical, visual(illusion), invented texture. Photo by John Dudasko.
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Line: Quality, implied line, actual line. Photo by John Dudasko.
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Unity/Value: Similarity, oneness, togetherness, cohesion/diversity. Photo by Monica Machuca.
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Line: Quality, implied line, actual line. Photo by John Dudasko.
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Emphasis: arrangement of art that make elements the primary attention of the viewer. Photo by Monica Machuca.
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Value: Contrast, distribution of lights and darks. Photo by John Dudasko.
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Unity/Value: Similarity, oneness, togetherness, cohesion/diversity. Photo by Monica Machuca.
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Color: HUE<Saturation<Value. Photo by John Dudasko.
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Shape: Enclosed area with a continuous line. Flattened enclosed area. Photo by John Dudasko.
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Plane: 3-D form that has length and width but minimal thickness. Photo by John Dudasko.
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Value: Contrast, distribution of lights and darks. Photo by John Dudasko.
IMG_0087-1xbt4xc-300x225
Color: HUE<Saturation<Value. Photo by john Dudasko.
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Shape: Enclosed area with a continuous line. Flattened enclosed area. Photo by John Dudasko.
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Color: HUE<Saturation<Value. Photo by John Dudasko.
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Plane: 3-D form that has length and width but minimal thickness. Photo by John Dudasko.
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Shape: Enclosed area with a continuous line. Flattened enclosed area. Photo by John Dudasko.
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Texture: Physical, visual(illusion), invented illusion. Photo by John Dudasko.

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Balance/ Symmetry – visual or actual equilibrium of two halves of a composition mirroring each other in size/shape and placement of elements of art. Photo by Monica Machuca

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Balance/ Symmetry – visual or actual equilibrium of two halves of a composition mirroring each other in size/shape and placement of elements of art. Photo by Monica Machuca

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Balance/ Symmetry – visual or actual equilibrium of two halves of a composition mirroring each other in size/shape and placement of elements of art. Photo by Monica Machuca

IMG_2006

Rhythm: sense of movement regular, irregular, pattern, grid. Photo by Monica Machuca

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Rhythm: sense of movement regular, irregular, pattern, grid. Photo by Monica Machuca

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Emphasis: arrangement of art that make elements the primary attention of the viewer. Photo by Monica Machuca.

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Emphasis: arrangement of art that make elements the primary attention of the viewer. Photo by Monica Machuca.

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Scale: comparative size of an element of art or object in relation to other objects and expectations about what is normal. Ex. Human scale. Photo by Monica Machuca.

IMG_2011

Scale: comparative size of an element of art or object in relation to other objects and expectations about what is normal. Ex. Human scale. Photo by Monica Machuca.

IMG_2013

Rhythm: sense of movement regular, irregular, pattern, grid. Photo by Monica Machuca.

IMG_2014

Proportion: relationship of the size of parts to each other and to the whole artifact or image. Photo by Monica Machuca

End Term Assessment

You want a reflection about my change during the collection of expert hours. I feel as though I gained something I didn’t quite expect. I see that there is a value to denying yourself simple easy distractions for the sake of work, and that nothing can be done perfectly on the first try. Part of the struggle of trying to become an expert is the want to become an expert. Quality work doesn’t come from a haphazard attempt minutes before class; it comes from days, weeks, and even months of planning, practicing, failing, and finally success. Even if I cannot easily understand or appreciate the medium the most important thing I can do is try it, especially if it might feel uncomfortable. From mid semester I feel like this became most apparent. This has been made clearer but I feel that only now I can really appreciate practice.

My practice was inconsistent and stressful. I feel that I could have sacrificed more of my free time to practicing but when I did have it I would analyze my work and see if there were things that ought to have been changed.

Feedback is incredibly important as VISU major. Without criticism it can be tough for someone to grow as an artist. I always did my best to appreciate what others said even if I didn’t want to hear it. Criticism can be constructive even if it might hurt in the moment. Like exercising, it’s tough to make much progress without getting sore.

Love is a challenge of dedication. I want to maintain this relationship because I feel that it could help me in the future when I least expect it. Having a specialized tool in your toolbox can help one quite a lot later on. I want to be able to effectively use photography, Gestalt, and other such tools to help me with my work throughout my career. Even if this feels foreign I feel the worst choice would be to permanently burn this bridge.

I feel as though most of my work came from classwork. I know that some of the most important work one could do is in the practice they do when they do not need to. In my own work I love to draw and practice with simple sketches but when it comes to photography I feel as though I faltered.

  • 10 pts blog reflection
  • 6   pts practice time
  • 10 pts Feedback/Criticism
  • 8   pts love in the work
  • 6   pts expert experiences

40 – B

Blog Post #12

Tammie Ruben’s focus on synthetic yet organic shapes was intriguing. I liked her idea of the chimera. the ascribed power we give things was an interesting idea to try and capture especially with a medium like ceramic sculpture but I feel like she was able to connect with such an idea.

Kim Garza brought up the idea of “liberal arts for life” when discussing graphic design. For a visual studies major I think this was important to consider. There is more value to thinking critically about the value of the education we have as liberal thinkers. I also liked that she brought her own personal work of the experimental movie. She made a valuable point to work for yourself rather than exclusively for work.

James Lamshuren’s idea of photography as an index was a different take on what I had seen it as. The concept of photos as a tense of “having been there” lent itself well to James idea of index. I really liked the “ersazt form” Mr. Lamshuren brought up. All these in conjunction worked well to add an interesting value to photography I had not previously seen.

Blog Post #11

Tuan’s presentation in my opinion focused on the value of the 10,000 expert hours. What I saw was that these hours come from everything: work for family, friends, practice even things that don’t even come into fruition. There is much to be learned from just working, even if it does not seem productive at the time.

Hollis’ work was interesting, going from ink in 2D to the debris style in her 3D work. She focuses on certain aspects of humanity such as landfills, disaster, consumerist culture and finally memory. Her representative style captures some of what things were as much as it might capture how it felt. I was intrigued by her autobiographical work because it attempts to capture the memory of childhood in what I thought was an interesting way.

Bill’s presentation lent itself as an example of the possibilities, options, and choices an artist has to make in his or her career. The artist must choose to stay where their livelihood is safe or adventure to where they are uncomfortable but possibly unlock a new option when it comes to the process of a work. Bill’s career has hopped, skipped, and jumped around more times than I would be comfortable doing but in its own way has led to a well developed career that has seen many facets of photography.

 I am a monster that is scared of its own face.

5-Year Plan

I would like to pursue a career of conceptual design at a video game production company and possibly reach a job as art director of a particular video game production company. In the coming semesters I will take all the prerequisite art classes but I would also like to pursue computer design in order to widen my options and perhaps make my resume more appealing to a company. Most of all I will need drive and persistence to approach these goals. I would be willing to set those goals aside for a time though in order to have a consistent source of pay. As much as I love art I would not embrace poverty for it.

 

Blog Post #10

Here is my first piece Jack. It is a pencil drawing of Edward Norton, an actor whom I have respect for. It’s an alright drawing in my opinion. I positioned and sized his head poorly on the page so the top of his hair is cut off. The last thing I have worth saying is that I believe it is possibly passable as portrayal of Mr. Norton.

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This next one is a drawing of a character from a video game. I titled the piece Snake after the character’s code name. I again positioned the head poorly on the page so the top is cut off again. I would say it is a relatively average representation of the character but I wish that I drew more convincing hair and made the darker parts of his face darker; it is too light in my opinion.


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