Mad Scientists?!?

Mad Scientists?!?

Making decisions is tough. Personally, I tend to be an incredibly indecisive person; I’ll beat several ideas to death before I even figure out which one I wanted in the first place. Honestly, it’s not a good system to have. Whenever I’m making decisions for, say, 60 drawings about lines, I’m usually too afraid to just say “Okay, I’m doing this and it’s going to happen right now”, and end up saying something more along the lines of “Okay, here are twenty different ways to draw one concept, but which one is best?” In the readings, they talk a lot about how designers can borrow from other mediums or even just invent something new to accomplish a certain goal. For instance, Panton made a chair that had never really been done before, and in doing so challenged a certain status quo. However, I feel that decision often take inspiration from other situations, as well — I may have twenty-something ideas, but based on my restraints and what I’ve done in the past, I can narrow those ideas down a whole lot. Perhaps my decisions aren’t based on anything substantial, per say, but I do feel like they are definitely based on the situation I’m in and my past experiences.

 

Similarly, I find that determining whether something is “working” a rather complex action. I think, to some extent, it comes naturally to me. However, I believe that a lot of the exposure I’ve had to filmmaking, photography, and audio-video production give me a lot to go on when determining the quality of something. For instance, in my own personal projects, or even my writing, I try very hard to avoid awkward situations that can confuse the audience. I feel like if whatever I’m working on can help the audience understand my work as a whole, it’s a good idea that serves a good purpose. Similar to the biogas made by Superflex, if something is functioning as it should be, yet not a jarring eyesoar, it works.

 

When something refuses to work, I refuse to start over. I’ve never been one to go back to the drawing board when something goes awry; I power through and try to really control what’s going on in a project, rather than the other way around. If it’s something as simple as, say, audio leveling in a video, it’s easy for me to adjust the work to meet my needs. However, if it’s something complex like a sequence of events in a book that aren’t quite fitting together nicely, I try to look at the elements in the work in a different perspective. Sometimes I feel like I’m sifting through the plastic bad of edits like Lauren van Deursen, looking for anything that might reinforce my ideas and possibly could be added to the piece. All in all, I try to fix what’s superficial and meaningful without uprooting the foundation I’ve already laid down.

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